Tuesday, July 11, 2017

C Programming for Arduino - Free Arduino Programming eBook from PACKT Books

This free 512 page Arduino eBook covers everything you need to know to start wiring and coding your own Arduino projects. You’ll learn C/C++ and how to work with different types of firmware for your Arduino. Design and build Arduino projects to understand buttons, LEDs, LCD, network modules and much more. Download this comprehensive and free Arduino manual today!


  • Sense the world through a variety of digital inputs
  • Feel the world with analog sensors
  • Design a visual output feedback system
  • Connect your Arduino to wired and wireless networks


Monday, July 10, 2017

Visual Studio Code Extension for Arduino is now open sourced

We are glad to share the news that the Visual Studio Code Extension for Arduino has been open sourced on GitHub.com at https://github.com/Microsoft/vscode-arduino!


The Arduino extension fully embraces the Arduino developer community and is almost fully compatible and consistent with the official Arduino IDE. On top of it, we added the most sought-after features, such as IntelliSense, Auto code completion, and on-device debugging for supported boards.

Here is a list of the core functionalities:

  • IntelliSense and syntax highlighting for Arduino sketches
  • Verify and upload your sketches in Visual Studio Code
  • Built-in board and library manager
  • Built-in example list
  • Built-in serial monitor
  • Snippets for sketches
  • Automatic Arduino project scaffolding
  • Command Palette (F1) integration of frequently used commands (e.g. Verify, Upload…)
  • New Integrated Arduino Debugging

For Arduino extension users, you can directly download and install the extension from Visual Studio Code Marketplace at: https://aka.ms/arduino.

source: blogs.msdn.microsoft.com

The Arduino Inventor's Guide

The Arduino Inventor's Guide: Learn Electronics by Making 10 Awesome Projects

The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts.

First, you'll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you'll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects:
  • The classic first Arduino project: blinking an LED
  • A miniature traffic light
  • An LED screen that displays animated patterns and shapes
  • A fast-paced button-smashing game to test your reflexes
  • A light-sensitive, color-changing night-light
  • A challenging ball-balancing game
  • A temperature-sensing mini greenhouse with an automated fan and vent
  • A motorized robot that you can control
  • A racing timer for toy cars
  • A tiny electric piano that you can actually play!

With each project, you'll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You'll even find tips and tricks to put your own twist on each gadget and take things further.

Sunday, July 2, 2017

Learn Arduino Prototyping in 10 days

Key Features
  • Take up device prototyping challenges in just 10 days.
  • Learn about sensors, devices, electronic concepts and fundamentals while you prototype your very own Arduino.
  • Upskill your creativity with a mix of fundamental principles, tips, and new projects each day.
Book Description
This book will serve as a quick 10 day crash course to become well acquainted with the Arduino platform. The primary focus of the book is to empower you to use the Arduino platform by applying basic fundamental principles and be able to apply those fundamental principles for building almost any type of physical device. The projects that you will come across in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors) and interfacing with AC powered devices (a light bulb).

By the end of this book, you will be well-versed with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges.

What you will learn

  • Writing the First Arduino Sketch
  • Using Semiconductor Diodes
  • Determining how to connect the Sensor to Arduino
  • Using Serial Monitor to view Program Output
  • Reading digital and analog input from a sensor device
  • Powering DC motors from battery
  • Interfacing a Relay module with Arduino